($180 per class)
RCC's NEW Animation Academy will introduce students to fundamental and advanced animation techniques and theory. It will instruct students on how to take their existing illustration capabilities and add the magic of motion, while developing style and consistency in the process. Students who advance into the 3D classes will learn how to use Autodesk Maya software to develop 3D models for use in animated productions and video games.
TTh 6p - 9pm and Saturdays 9am - 12pm (four dates each class)
Location: Room 103 of the RCC Design Center
Instructor: Terry Locke
Elemental 2D Animation (#68579)
- Mar 5 - May 9 (Saturday classes: 3/9, 3/23, 4/6, 4/13)
Description: This beginning animation course introduces students to fundamental animation techniques and theory. It will instruct students on how to take their existing illustration capabilities and add the magic of motion, while developing style and consistency in the process.
Although centered on primarily 2D animation (both traditional and digital), this course serves as a foundation of understanding of general animation principles that apply to all types of animation, including 3D and stop-motion. It covers such topics as motion, mass, dynamics, key framing, tweens, timing, etc.
Course Prerequisite: This course requires that the student have a basic knowledge of illustration and/or cartooning. Students must possess the ability to sketch characters, scenery, animals, creatures, etc. in accordance with the student’s own style and preference. Students must also possess basic skills in using a computer in a PC or Mac environment.
Advanced 2D Animation (#68580)
- May 21 - Aug 1 (Saturday classes: 6/1, 6/15, 6/29, 7/13 *skip the week of July 4th*)
Description: A follow-up to prerequisite course, “Elemental Animation”, students are instructed on advanced animation techniques, as well as principles of storytelling using the animation medium. This course includes observational studies and translating real world motion and dynamics to animated characters and environments. Also covered are techniques in character design, layout, storyboarding, and basic editing.
Course Prerequisite: “Elemental 2D Animation” Course.
Elemental 3D Animation - 3D Modeling (#68581)
- Aug 13 - Oct 17 (Saturday classes: 8/17, 9/7, 9/21, 10/5)
Description: Utilizing Autodesk Maya, students will be instructed on the basic skills of creating and mapping 3-dimensional models. Much of this class consists of becoming familiar with the Autodesk Maya software and the fundamental principles necessary to develop 3D models for use in animated productions and video games.
Although not mandatory, our basic course in 2D animation is highly suggested as a prerequisite to both modules of the 3D course. Students must also have basic skills in using a computer in a PC or Mac environment.
Elemental 3D Animation: Motion & Dynamics (#68582)
- Oct 29 - Jan 23, 2020 (Saturday classes: 11/2, 11/16, 12/7, 1/4/20) *No classes 11/28 & 12/16 - 1/1/20.*
Description: This course requires that the student have a basic understanding of animation principles (frame-by-frame motion, how mass and dynamics affect movement, etc.). Although not mandatory, our basic course in 2D animation is highly suggested as a prerequisite to the 3D course.
Course Prerequisites: “Elemental 3D Animation – 3D Modeling” course.